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2nd November Update

We continue to play test the game. We found our game to be extremely boring as we all focused on buffing ourselves instead of sabotaging others. We reduced the roles from 8 to 6. We re-balanced the cards, and the amount of reputation affected varied from cards to cards. We came to the conclusion that we should remove buff cards. Instead they act like "shield" now. Instead of increasing your reputation, they now serve to protect players from sabotages. We also increase the number of snitch cards, as that was the best part of our game.

After the re-balance, our game is much more enjoyable to play. The snitch card happens often enough, to a point where you have to plan for it every round for fear that someone might use it against you. This is the first time where we were having fun playing the game.

We still have to continue balancing it as there are too many buff cards. But now we can shift our attention to the art aspect of the game.


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